The gameplay in
Command & Conquer 4 no longer follows the same resource-gathering dynamic as previous games in the series. In the main game mode, the
player
must capture control nodes scattered across a map, and retain more
nodes than the enemy player, gaining enough points over time to win
the match.
Command & Conquer 4 utilizes class-based gameplay as well as some
RPG elements.
There are two playable factions: the GDI and the Brotherhood of Nod.
The storyline begins with the world being consumed by the rampant growth
of Tiberium, which is
threatening
to render the earth uninhabitable. Each faction is split into three
upgradeable classes: offence, defense and support, each with their
own specialized focus. The classes consist mostly of their own unique
units, with the only shared unit among classes being the engineer.
The offence class is focused on tank-based, front-line combat,
relying less on any kind of fortified emplacements or bases. The
defence class is focused on infantry-based combat as well as
utilization of rudimentary base defenses, and are also the only class
to have access to superweapons. The support class is focused on
air-combat and specialized vehicles to traverse the environment, and
is also equipped with special support powers that are used to assist
teammates.
Command & Conquer 4 contains two non-playable factions from previous games in the Tiberium Universe: The
Scrin
(C&C3) and the Forgotten (Tiberian Sun), the latter of which
returning as a minor part of the story as well as a neutral class on
the map.
Command & Conquer 4 includes a total of about 90
units, including many new units and updated versions of previous
Command & Conquer units. The GDI utilizes walkers and powered
armor infantry for its army whereas Nod primarily relies on cyborgs
and treaded vehicles.
In
Command and Conquer 4: Tiberian Twilight, each faction
features its own campaign with the story told and played out from their
perspective, each resulting in an ultimate conclusion to the Kane
saga. In
addition to the two brief single player campaigns,
Command & Conquer 4: Tiberian Twilight
features a cooperative campaign mode, which will allow multi-class
play and integrated player progression. The difficulty in co-op
campaign mode varies depending on the player's level, and objectives
will be shared. Campaigns for both factions take place simultaneously.